> For the complete documentation index, see [llms.txt](https://docs.saige.world/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.saige.world/creators-earn.md).

# Creators Earn

💰 Your game. Your revenue.

<figure><img src="https://2181783536-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FHIaDQNSRmhQ6kysfxKQa%2Fuploads%2FEGAeziRhBCWb1A69SIkD%2Fchloenka_httpss_mj_runlVTZeu92K78_Create_a_fantasy_gaming_wor_9ad2b59b.png?alt=media&amp;token=d0ea9d4f-640d-44c7-874d-f78923be8594" alt=""><figcaption></figcaption></figure>

With S.A.I.G.E., publishing your game unlocks an income stream that didn’t exist before.\
Your game’s token becomes a live, tradable asset and every transaction puts rewards in your pocket.

#### **How You Earn**

* **45% of All Trading Fees → You**\
  Instantly credited to you: a completely new income source for creators.
* **10% of Fees → Automatic Buybacks**\
  Supports your token’s price, adds buy pressure, and reduces circulating supply.
* **Share to Earn More**\
  The more you share your game with friends, communities, and social channels → the more players join → the more trades happen → the more you earn.

#### **Why It Works**

* Every player is a potential token buyer.
* Buybacks drive price stability and excitement.
* Viral games mean viral tokens fueling both your player count and your revenue.

With S.A.I.G.E., you don’t just make a game, you launch a self-sustaining token economy that works for you around the clock.

Where do the other fees go? 15% go to buy back the $SAIGE token and 30% got to continued development.
